// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file contains the ContextState class.

#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_
#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_

#include "gles2_impl_export.h"
#include <GLES3/gl3.h>

namespace gpu {
namespace gles2 {

    struct GLES2_IMPL_EXPORT ClientContextState {
        ClientContextState();
        ~ClientContextState();

        // Returns true if state was cached in which case 'enabled' will be set to the
        // current state.
        bool GetEnabled(GLenum cap, bool* enabled) const;

        // Sets the state of a capability.
        // Returns true if the capability is one that is cached.
        // 'changed' will be true if the state was different from 'enabled.
        bool SetCapabilityState(GLenum cap, bool enabled, bool* changed);

#include "gpu/command_buffer/client/client_context_state_autogen.h"

        EnableFlags enable_flags;
    };

} // namespace gles2
} // namespace gpu

#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_
